April 25, 2011

Improving Academic Performance through Exergames

In this presentation shared at an inservice for Las Cruces Public Schools, Dr. Barbara Chamberlin provides on overview on exergames, shares research on the impacts of activity on classroom performance, and gives recommendations on how to implement exergames (also called “active video games”) into classroom learning.

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  April 25, 2011

Educational Game Design Model (NMSU Learning Games Lab)

Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. In this presentation, she explains the pre-development work they do in working from broad [...]

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  April 25, 2011

What I’ve Learned about Testing as Design

Barbara Chamberlin of the Learning Games Lab at New Mexico State University shares some of the strategies behind user testing for game development. It is designed to help game designers create their own user testing approaches to meet their needs.

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  April 25, 2011

Downloading Songs for Just Dance 2

Just Dance 2 has been a huge commercial success for Ubisoft. The game has sold over 2 million copies in just the United States alone and over 5 million copies worldwide. Though playing Just Dance 2 is exciting and fun, dancing to the same songs can get monotonous and tiring. Thankfully, Just Dance 2 has [...]

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  April 25, 2011

Wii Recommendations

This is a list made for those that want to get into exergaming on the Wii Basic Equipment Nintendo’s Wii video game system The Nintendo Wii, released in 2006, combines motion‐sensor technology into game play. The system brings people of all ages and gameexperience together to play, representing a new era of gaming. The Wii [...]

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