December 18, 2009

Prescribe Exergames: A Guide for Physicians and Other Clinicians

Ann Maloney, PhD, and Rachel R. Gallagher Only 1 in 5 kids have access to physical education each day, while fewer youth are involved in moderate to vigorous physical activity. In fact, evidence shows that only about 3 percent of youth hit their daily activity targets — at least 30 minutes per day — suggested [...]

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  December 18, 2009

How-to Exergame at Home (A Parent’s Guide)

Parent’s guide to exergaming at home Screen time (watching tv, computer-use and playing video games) is one of the leading reasons for the ever-increasing obesity rates among children. Fortunately, there are a number of ways that parents and families can use technology to promote activity. Active video games or exergames for the Wii and games [...]

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  December 18, 2009
How to Use Exergames at Public Events

How to Use Exergames at Public Events

Preparing for different events Exergaming is fun to have at various events, such as health fairs and community events. Since exergaming involves electronics – TVs, video game consoles, etc. – special care and attention must be used since these types of events are often held outdoors, or in other areas not conducive to electronic equipment. [...]

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  December 18, 2009
Using One Console with a Large Group or Audience

Using One Console with a Large Group or Audience

Michelle Garza Using one Nintendo Wii, or any system with a larger group or audience can be challenging, however it is possible. Wanda Hamilton, the 4-H Urban Program Coordinator at the University of Connecticut, uses one Nintendo Wii and DDR as a part of the fitness component of an after-school program for her 4-H Fitness [...]

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  December 18, 2009
Active Gaming with Seniors

Active Gaming with Seniors

Paloma Landing senior living center Michelle Garza Paloma Landing, a senior living center in Albuquerque, New Mexico, began using the Nintendo Wii in February 2009 to help increase physical activity among its residents. Activities director, David Trujillo, was interested in integrating the Wii into the existing activities program for the potential benefits it could offer [...]

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